Website: jamieschultz.net
Twitter: @JamieDSchultz
I asked Jamie what he'd learned by writing his latest book, the third in the series that starts with Premonitions
Over to Jamie
What I Learned About Writing By Writing My Latest Book
Jamie Schultz
I’m currently in the process of wrapping up
a draft of the as-yet-untitled third book in the series that begins with Premonitions, and to say it has been
educational would fall rather short of the mark. I’ve churned out a lot of
words in my time, but in writing this book I think I’ve learned more in a
shorter time than ever.
Before I get into the list, an important
bit of process background: I write to an outline. I’ve tried writing with and
without, and let me tell you, the results are gruesome without—the story
rapidly devolves into a meandering, mucky mess. Especially with the Premonitions books, there are so many
threads and characters, each with their own arc, that if I don’t make some
effort to coordinate beforehand, I end up with an ungodly, unreadable mess, a
ton of threads that don’t tie off at the end, and character arcs that sort of
just… dangle.
That is not to say that my outlines are generated
in an exactly linear fashion. They start that way, but then they break. I end
up overhauling them maybe three times in the course of writing any given book. In
the process of repairing them, I end up tagging different characters with
different colors, bolding bits that need extra attention, highlighting in
garish yellow changes I have to go back and make—by the time the book is done, the
outline looks like spam email from an insurance salesperson.
This is all a normal part of my process,
and I’ve gotten used to it. However, with this latest book, I’ve learned a
whole pile of other things. These are, in convenient list format:
1.) Any time I write the word “somehow” in
an outline, I am, in fact, creating a cosmic ass-beating for myself down the
road a ways. That is because a whole lot of nasty can hide under the word
“somehow,” and when you turn it over, the stuff that comes crawling out seems
like it must have come from some endless, TARDIS-like pocket universe, because
there’s no way it should have been able to fit under that single word. In the
outline, it’s easy to say something simple like, “Somehow, Alice gets her hands
on the fabled newt skeleton of yore,” or whatever. In the actual writing, the
naive author (me) realizes just before
writing that chapter that a) Alice doesn’t actually know where the damn thing
is, b) it’s guarded by sixty men, and Alice doesn’t have anything more than her
trusty knapsack with lunch in it, and c) it turns out Alice doesn’t actually
have any reason to be over in the general vicinity of all this nonsense anyway.
Oops. The ripples formed by trying to fill in that “somehow” end up radiating
through the rest of the manuscript, forward and backward, sometimes
obliterating thousands of words with their wild undulations.
Moral of the story: “Somehow” is bad, bad
outlining. That word is trying to tell you something, probably something
important, but it’s a small word and it can only speak in a whisper. Ignore it
at your peril.
2.) Sequels are, like, hard, man, particularly sequels to the first book you’ve sold to a
publisher. It feels like you’ve just run this exhausting, exhilarating
gauntlet—finished a manuscript, polished it to a flawed but glorious gleam,
found an agent to represent you, found a publisher, waded through contracts and
then another edit and a line edit and a copy edit and proofreading, and the
whole time everybody’s telling you how great your book is and you’re super
excited and then:
Oh, hell. What do you do for an encore? In my case, I had an outline for the
second book and a germ of an idea for the third, but after all the excitement
of the first, it seemed impossible to follow up. The expectations were one
thing (Oh God, what if the first one was a fluke?), but there was a whole other
nest of snakes associated with sequelness. How do you keep what was special
about the first one without becoming repetitive? How do you make sure your
characters grow, but still have room to grow? How do you deal with the grim horror of maintaining continuity? I
have joked that I now need a concordance for my own series to be able to write
it without screwing up, and I’m only on the third book. I have no idea how
authors with ten, twelve, fifteen-book series keep all this stuff straight.
I have, however, finally realized that if I
don’t get organized, I am DOOMED. To this end, I have gone back and rewritten
the outlines for previous books to be consistent with how the books finished up.
That way, I have a (mostly coherent) record of what happened in which order,
and I can easily refer to it when I get in a bind. That misses a bunch of the
details, though, and I am still figuring out how to get those sorted in some
convenient way. For the nonce, the search function in Word is my friend. If you
have any cleverer ways to track this stuff, I sure would like to hear them.
3.) By the time all the dead-end threads,
missteps, extraneous characters, and just plain crap is weeded out of the
manuscript, I will have written 20%-50% more words than show up in the first
finished draft. I thought that was a series of aberrations at first, but now
I’ve realized that’s just how it goes. An outline is just a skeleton, and by
the time I start to put the flesh on, I often realize that there are bones in
that skeleton that just don’t belong. Sometimes, I have to put a lot of flesh on before I realize that the
beast in question doesn’t actually need a fifth leg. Sometimes I have to put a
lot of flesh on it before I even recognize the fifth leg as such. I thought it
was a neck for a second head or something.
The point is twofold. First, a strictly
mechanical one: I need to build in enough time to write more than to a strict
word count. Second, and probably more important: I need to give myself time and
license to explore. The outline is a scaffolding that I use to build big old
sloppy word sculptures. If it turns out that the sculpture would look a whole
lot better with less stuff over here
and more over there, I need to be able to try that out. Change the scaffolding,
glob some stuff on over there, and see how it looks.
That’s where some of the best bits come
from, anyway.
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